Syed
Hamza

I make games, 3D worlds and websites. I work from Lahore and I take on freelance projects.

Game designer, 3D artist and web developer

My Story

I'm Hamza, a game designer, 3D artist and web developer from Pakistan. I did my school and college in Kharian, then studied Game Design and Development at IAC Lahore. During my degree I joined Treeobit Game Studio and learned everything about working in a real studio.

Based inLahore, Pakistan
StudiedGame Design and Development at IAC Lahore
StudioTreeobit Game Studio
Main toolsUnreal Engine 5, Blender and web code

Software I know

Unreal Engine 5BlenderUnityFigmaAfter EffectsPhotoshopIllustratorMaya

What I can do for you

Motion graphics

Animated intros, promos and social videos for brands.

3D environments

Detailed models, game worlds and architecture renders.

Game design

Full design documents, level design, balancing and prototypes.

Front-end development

Fast, responsive websites written by hand with no heavy templates.

Website design

From first sketch to a finished site that does its job.

Games

Baaghi title screen with a glitching logo

Baaghi

A stealth game set in a dark, corrupt Lahore. You play a lone operative who digs into the city's secrets and makes hard choices. It was my final year project, with a full design document and case studies on the UX and UI.

UnityPCFinal year project
Squad Renegades main menu with a red armed car

Squad Renegades

A squad action game built around multiplayer. My case study covers the menus, the HUD and how the interface works for competitive players.

UI designMultiplayerCase study
Checkpoint Lahore main menu with the game logo over a Lahore skyline

Checkpoint Lahore

A story game about a checkpoint in Lahore, in the spirit of Papers Please and Disco Elysium. Every stamp matters and every person has a story. It comes with a research paper on child abuse awareness.

PC and mobileNarrativeIndie

3D environments

3D render of a red brick mosque courtyard under a cloudy sky

Lahore Haveli

Old Walled City architecture built in Unreal Engine 5, with carved balconies, open courtyards and Mughal style brickwork. Lit with Lumen and built with Nanite.

Unreal Engine 5LumenNanite
3D render of a dark Lahore street at night with a pickup truck and street lamps

Dystopian Lahore

Dark city streets made for Baaghi. They cover drug dens, rich neighbourhoods and hideouts underground, all shaped with careful lighting and shadow.

BaaghiLightingEnvironment art

Motion graphics

Brand motion reel

Motion work for a brand client with moving type, lively visuals and smooth transitions, all made in After Effects.

Child abuse awareness poster

A moving poster that raises awareness about child abuse in Pakistan. I made it for the Checkpoint Lahore research.

Research and AI

Site assistant

A chatbot on this site that answers questions about my work. Tap the Ask button to try it.

AI in games

I have prototyped AI driven NPC behaviour and dialogue in Unreal Engine.

AI in my workflow

I use AI every day for early ideas, reference images and faster development.

Let's talk

Have a game idea, a 3D project or a website you need built? Send me a message and we can talk it through.